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Introduction |
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There's no
better way to learn how to design and create 3D Computer games that
to actually do it ! Step into the world of 3D game design and into
the world of the 'The Stone Of Kaflinia' adventure game.
The 12 week
game design course includes the game engine software and all the
assets you will need to create this fascinating world of magic and
adventure and it's your's to keep at the end of the course.
The
course is delivered over the internet to you in the comfort of your
own home where you can follow the video tutorials in your own time.
Each week you will receive step by step tutorials showing you how
to build the Stone Of Kaflinia adventure game. The software you
will receive and the techniques you will learn will be invaluable
to you after the course allowing you to go on to create and build
your own game designs.
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Senior
Tutor
As a leading consultant to international corporations 'Ray
Smith' has many years experience in mentoring both beginners
and experts in advanced technical subjects. This course uses
a very 'practical' and 'common sense' approach.
Click
here for an important message from Ray Smith |
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Try
It Yourself - Free Game Design Starter Kit |
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Fill
in this form to receive your free game design starter kit including
software,
example
project, assets and video tutorial
We
respect you privacy and promise not to pass on your email address
to anyone
else. Everything we send includes a 'hold info' link that you can
use at any time
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Game
Engine Software |
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Beyond
Virtual from the Gekido design group is a zero pipe line engine
meaning FAST GAME development !. Make a change, directly in
your game using the world view window, then press run and
you're in your game, no compilation needed ! |
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Interactive
Framework 2008 |
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The 'Interactive
Framework' from 3D Game Design is a powerful script based add on
for the Game Engine designed for use on the course and your to keep
afterwards. The Interactive Framework is a highly productive environment
in which you can easily create complex game logic and effects.
These Powerful
Interactive Features Include;
- Fully integrated
Game Menu system (image based)
- Fully integrated
Game Save / Load
- Fully integrated
World linking
- Player inventory
(Possessions can be taken between worlds)
- Path following
Characters
- Wandering
AI Characters
- Simple character
conversations
- Player interaction
with objects including pickup
- Interactive
object state machine for real world simulation (eg Working/Broken,
Locked/Unlocked, Passive/Attack etc)
- Interactive
object dependencies (eg Requires Key to open door, Bucket
to pickup water etc)
- Inter-state
messaging between objects, complex game logic made easy !!
!! FREE TO ALL STUDENTS - INCLUDED IN COURSE MATERIAL !!
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